Playing with Google maps API – part three: Geocoding and custom overlay

The main feature provided by the Google maps API, is the ability to convert an human readable location, such “Milan, Italy” to a geographic location represented by latitude and longitude, this process is called geocoding. The GClientGeocoder is the class which provide this service, through the method getLatLng() which accepts two arguments: a string representing an address and a callback function that will be called once the coordinates are retrieved. If the address will be successful located, the callback function will be invoked by passing a GLatLng object as argument, otherwise the function will receive a null. GLatLng is an object which represents a geographic location (latitude and longitude).

To request a geolocation for a given address we use a similar code:

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Playing with Google maps API – part two: Create custom controls

Today we are going to see how to realize custom controls to add to our Google maps powered map.

The only concept that should be clear, in order to achive the goal, is what prototype is and why we must use it.

Javascript is not a really object oriented language, so we can’t really talk about classes and subclassing (using extends like in Java or Actionscript), but however we can create functions that act as constructor for new js objects, and we can inherit properties from an object to another by using the prototyping technique.

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