Centralizing event handling in Actionscript 3: a good method to handle events for multiple objects with a single listener

One of the first cool things I learned about Actionscript 3, is how to handle events. Actionscript 3 is heavily tied with events, so the use and a deep understanding of events and listener should be one of the most important subject to face for an Actionscript developer. Although I’m far away to be considered an experienced Actionscript developer, I’ve just realized the power and the benefits of a centralized event handling architecture and I want to share my new knowledge by writing this post.  So… what means to “centralize events handling”?
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